The Podcast at Delphi.org

The Podcast about the Delphi programming language, tools, news and community.

28 2014

Fire UI and the Multi-Device Designer

by Jim McKeeth

During CodeRage 9 I had a session on Fire UI and the Multi-Device Designer. You can also check out my previous post on creating a custom FireUI view for the Moto 360.

Fire UI is made up of three parts:

  1. Behavior Services - Runtime & design time platform design information
  2. Multi-Device Designer - Unified project - Tweak UI for platforms
  3. TMultiView Component - Adaptive layout

Behavior Services at Design Time

Behavior Services at Runtime

OS Specific example

[pascal] var DeviceBehavior: IDeviceBehavior; begin if TBehaviorServices.Current.SupportsBehaviorService(? IDeviceBehavior, DeviceBehavior, Self) and (DeviceBehavior.GetOSPlatform = TOSPlatform.iOS) then // behavior specific to iOS end;[/pascal]

Display metrics example

[pascal]var DisplayMetrics: TDeviceDisplayMetrics; begin // self is a form in this case DisplayMetrics := DeviceBehavior.GetDisplayMetrics(Self); if DisplayMetrics.AspectRatio > x then // AspectRatio specific behavior end;[/pascal]

[pascal]type TDeviceDisplayMetrics = record PhysicalScreenSize: TSize; LogicalScreenSize: TSize; AspectRatio: Single; PixelsPerInch: Integer; ScreenScale: Single; FontScale: Single; end;[/pascal]

More Information

Check back later and I’ll have the video replay available too.

Download the XE7 Trial today and check out the special offers.

tags: design - Mobile